In this project, I studied the game pipeline and the style of Clash of Clans, a game I love. I used Blender for modeling and Substance Painter for texturing.
The cannon is one of the most important structures in the game. It is used to attack enemies approaching the village. To create this cannon, I was inspired by the art style of Clash of Clans, which is characterized by vibrant colors and simple details.
Modeling was done in Blender. I started by creating a basic block and then gradually added details. For texturing, I used Substance Painter. I created a base texture for the cannon and then added details such as dirt stains and wear.
I hope you like this project!